After a long break (I had 168,000 unread posts when I logged in - no chance of catching up) I'd like to present my latest, probably ill-fated, project: the RWD-10 aerobatic plane from pre-WWII Poland.
All 20 or so aircraft and the original documentation were lost in the war. What survives is often inconsistent, so the first step was to verify the documentation I have (a scan of plans from Modelarz monthly prepared by the ultimate authority on early Polish aviation, Andrzej Glass). However, the plans aren't perfect, with some relatively obvious internal inconsistencies. That's why wanted to check them against the photos.
Here are my first attempts to match geometry built based on the plans to photos I have access to (all web-sourced):





I'm not sure how to interpret the last one. The pictures could have been distorted in any number of ways, from the original photograph to having things digitally resized for web publication. So now I'm stuck on whether to reject the outlier or to continue trying to massage the camera viewpoints and the geometry to fit all of them together, and assuming that there are no MAJOR distortions. Any suggestions would be most welcome.
The ultimate goal of this project would be a free card model in PDF form. I'm working in Blender both as an exercise to see what it's really capable of and because I'm a big fan of free (as in freedom) software.
All 20 or so aircraft and the original documentation were lost in the war. What survives is often inconsistent, so the first step was to verify the documentation I have (a scan of plans from Modelarz monthly prepared by the ultimate authority on early Polish aviation, Andrzej Glass). However, the plans aren't perfect, with some relatively obvious internal inconsistencies. That's why wanted to check them against the photos.
Here are my first attempts to match geometry built based on the plans to photos I have access to (all web-sourced):
I'm not sure how to interpret the last one. The pictures could have been distorted in any number of ways, from the original photograph to having things digitally resized for web publication. So now I'm stuck on whether to reject the outlier or to continue trying to massage the camera viewpoints and the geometry to fit all of them together, and assuming that there are no MAJOR distortions. Any suggestions would be most welcome.
The ultimate goal of this project would be a free card model in PDF form. I'm working in Blender both as an exercise to see what it's really capable of and because I'm a big fan of free (as in freedom) software.
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