lundi 5 décembre 2016

lack of UV coordinate...

Hi all!
I have recently purchased a low poly 3d model of Rudolph from bitgem.com. My intention was to convert it into a paper model. There were various format. I imported .obj in metasequoia, I worked on the texture, on mapping, etc... Everything was working ok, but when I opened it with pepakura... the texture disappeared and no way to put it again on the model. The white lines in pepakura model in fact mean that there is a lack of UV coordinate (see attachment).
Maybe I am too ignorant, and the problem is simple to fix...
Can you help me?

Thanks a lot!

Attached Images
File Type: jpg rudolph.jpg (22.1 KB)


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