The problem with 3d models online is that they don't have respect for paper modellers. ;) We need models with polygon counts of less than 100, and they don't think twice about thousands and thousands.
3d warehouse has a whole host of models that I'd love to make out of paper, but its a challenge to convert them to a 3d model that can be built. Here is the way I'm doing it.
first I find the model I like, open it up in sketchup and export it as a 3d .dae file that my AC3D software can read. From there I can export a .3ds file that pepakura can read, but alas unfolding a model with two many polygons yields useless results:
3d warehouse has a whole host of models that I'd love to make out of paper, but its a challenge to convert them to a 3d model that can be built. Here is the way I'm doing it.
first I find the model I like, open it up in sketchup and export it as a 3d .dae file that my AC3D software can read. From there I can export a .3ds file that pepakura can read, but alas unfolding a model with two many polygons yields useless results:
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